#include <stdlib.h>
#include <math.h>
#include <iostream>
#include <vector>
#include "windows.h"
#include "imageloader.h"

#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif

class Background{
public:
	bool backgroundOn;
	Background();
	void draw(int trackLength, int eyeZ, int posZ, Image* backgroundIMG, GLuint backgroundID);
	void draw(int width, int height, Image* backgroundIMG, GLuint backgroundID);
};